Documentation for this module may be created at Module:RoleListAbstract/doc
local util_args = require('Module:ArgsUtil')
local util_html = require("Module:HtmlUtil")
local util_map = require('Module:MapUtil')
local util_table = require("Module:TableUtil")
local util_text = require("Module:TextUtil")
local util_vars = require("Module:VarsUtil")
local i18n = require("Module:I18nUtil")
local lang = mw.getLanguage('en')
local EntityListAbstract = require('Module:EntityListAbstract')
local p = EntityListAbstract:extends()
local h = {}
p.Entity = require('Module:Role')
function p:init(str, opts)
if not opts then opts = {} end
self.opts = opts
opts.sep = opts.sep or ';'
self:super('init', str, opts)
if self.is_nil and opts.modifier then
-- case when we have a modifier but no string (e.g. solely sub or trainee)
self.objs = { self.Entity(nil, opts) }
self.is_nil = false
end
if self.is_nil then return end
self.isFiltered = false
end
function p:names(opts)
if self.is_nil then return end
if not opts then opts = {} end
local opts2 = mw.clone(opts)
local tbl = {}
for i, obj in ipairs(self) do
-- skip the prefix starting with the second item in the list
-- for example, we want to write Sub/Sup/Assistant Coach
-- instead of Sub/Sup/Sub/Assistant coach
if i == 2 then opts2.skip_prefix = true end
tbl[#tbl+1] = obj:name(opts2)
end
return util_table.concat(tbl, opts.sep)
end
function p:sentence()
if self.is_nil then return end
local nouns = {}
local preps = {}
local phrases = {}
local prep = self.objs[1]:get('prep')
local article = self.objs[1]:get('article')
-- we have to print a preposition next to each word only if
-- they disagree in the prepositions used, e.g. mid laner for and co-owner of
-- but mid laner and manager for
-- so track whether we've changed preposition at all;
-- if so, then concat and return the phrases
-- if not then just return the nouns
local usePreps = false
for i, obj in ipairs(self) do
nouns[i] = obj:name{len='sentence'}
phrases[i] = ('%s %s'):format(obj:name{len='sentence'}, obj:get('prep'))
if prep ~= obj:get('prep') then
usePreps = true
end
end
if not usePreps then
return article .. ' ' .. util_table.printList(nouns) .. ' ' .. prep
end
return util_table.printList(phrases)
end
function p:sortnumber()
if self.is_nil then return end
return self.objs[1]:sortnumber()
end
function p:ingame()
return self:getFilterKey('ingame')
end
function p:staff()
return self:getFilterKey('staff')
end
function p:hasIngame()
return self:getFilterKey('hasIngame')
end
function p:hasStaff()
return self:getFilterKey('hasStaff')
end
function p:isIngameOnly()
return self:getFilterKey('isIngameOnly')
end
function p:isStaffOnly()
return self:getFilterKey('isStaffOnly')
end
function p:getFilterKey(key)
if self.isFiltered then return self.filters[key] end
self:getFilters()
return self.filters[key]
end
function p:getFilters()
optsIngame = mw.clone(self.opts)
optsStaff = mw.clone(self.opts)
optsStaff.modifier = nil
optsStaff.trainee = nil
optsStaff.Trainee = nil
optsStaff.sub = nil
optsStaff.Sub = nil
optsIngame.alreadyCast = true
optsStaff.alreadyCast = true
local ingame = p(h.filterIngameRoles(self, true), optsIngame)
local staff = p(h.filterIngameRoles(self, false), optsStaff)
self.filters = {
ingame = ingame,
staff = staff,
hasIngame = ingame:exists(),
hasStaff = staff:exists(),
isIngameOnly = not staff:exists(),
isStaffOnly = not ingame:exists(),
}
self.isFiltered = true
end
function h.filterIngameRoles(objs, isIngame)
local filteredRoles = {}
for _, role in ipairs(objs) do
if isIngame == role:isIngame() then
filteredRoles[#filteredRoles+1] = role
end
end
return filteredRoles
end
return p