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|content='''[[Patch 0.47+]]'''<br> |
|content='''[[Patch 0.47+]]'''<br> |
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{{PatchChampionEntry|context=Players were able to circumvent too much of Sage’s Slow Orb by bunny hopping through the zone. We want the minimum slow amount to be a bit more consistent with all movement in the zone, while still allowing for bunny hopping and walking to provide a slight benefit to traversing the zone. Also, we feel adding a stealthy yet slow way to move through the field brings more nuance to playing against the zone and a bit more uncertainty for Sage, since she can't necessarily hear people who move through |
{{PatchChampionEntry|context=Players were able to circumvent too much of Sage’s Slow Orb by bunny hopping through the zone. We want the minimum slow amount to be a bit more consistent with all movement in the zone, while still allowing for bunny hopping and walking to provide a slight benefit to traversing the zone. Also, we feel adding a stealthy yet slow way to move through the field brings more nuance to playing against the zone and a bit more uncertainty for Sage, since she can't necessarily hear people who move through |
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+ | |changes={{pai|Slow Orb}} |
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− | |changes={{pbc|ch=updated|Shadow Form|Omen now immediately becomes vulnerable and no longer appears dark after he leaves his alternate shadow form}} |
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+ | {{pbc|ch=updated|Slow|Slow Orb now also slows the air speed of players in the zone}} |
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− | {{pai|From The Shadows}} |
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− | {{pbc|ch=updated| |
+ | {{pbc|ch=updated|Noise|Players can now walk through the Slow Orb without making noise}}}} |
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{{PatchnoteDivider}} |
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Revision as of 21:24, 28 April 2020
Sage | |
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General Information | |
Class | Sentinel |
Origin | China |
Quote | Let them try to get through me. |
Description | Sage creates safety for herself and her team wherever she goes. Able to revive fallen friends and stave off forceful assaults, she provides a calm center to a hellish battlefield. |
Sage is an agent in VALORANT.
Abilities[]
Patch History[]
Patch 0.47+
Players were able to circumvent too much of Sage’s Slow Orb by bunny hopping through the zone. We want the minimum slow amount to be a bit more consistent with all movement in the zone, while still allowing for bunny hopping and walking to provide a slight benefit to traversing the zone. Also, we feel adding a stealthy yet slow way to move through the field brings more nuance to playing against the zone and a bit more uncertainty for Sage, since she can't necessarily hear people who move through
Slow Slow Orb now also slows the air speed of players in the zone
Noise Players can now walk through the Slow Orb without making noise