Omen | |
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General Information | |
Class | Controller |
Description | Omen hunts in the shadows. He renders enemies blind, teleports across the field, then lets paranoia take hold as foes scramble to uncover where it might strike next. |
Omen is an agent in VALORANT.
Abilities[]
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Patch History[]
Patch 1.0
Changed the cast paradigm to reward more proactive use of Paranoia over its previous reactive use case. Enemies will receive a warning when the projectile is fired rather than being in the direct path of it. This should make it hit enemies more reliably.
E - Dark Cover
We wanted to provide Omen with a more precise way to place his smokes, especially when verticality is at play. We’ve provided a toggle back to the old view mode as well to make sure we still support the quick, close range smoke playstyle many Omen players have honed.
Yeah, this might be a difficult control shift for players who main Omen, but in the long run—and for new players—we think it’s more intuitive for the distance to be controlled by one hand on the mouse by default.
C - Shrouded Step
We want to help Omen understand where he is targeting his teleport, especially when he’s teleporting from out of his smoke.
X - From The Shadows
We want Omen to attempt plays and create fear for his opponents with his ultimate. Previously, the punishment for using the ult was almost certain death if caught by an enemy, and it pushed the ability into more niche use. Allowing Omen to cancel his ult if he’s in danger at the cost of his ult points will hopefully open more possibilities and value, while still pushing him to try and pick the best teleport spots possible.
Quality of Life Paranoia is now equipped instead of quickcast, and hit detection improved, especially at close range
E - Dark Cover
Quality of Life Omen now enters a “phaser” world where he can see through walls to place his smokes and pressing RELOAD toggles between phased and normal targeting.
Quality of Life Dark Cover controls have been updated where Omen can now increase smoke distance with PRIMARY FIRE, decrease it with SECONDARY FIRE, and throw smoke with the ABILITY KEY.
C - Shrouded Step
Quality of Life Omen can now see his teleport location on the map and receives an in-world indicator of where he’s targeting when his vision of the point is obstructed.
X - From The Shadows
Quality of Life Omen can now cancel his teleport while in Shade form by pressing the ABILITY KEY again—Omen still loses all of his ult points if he cancels.
Especially at high-tier play, we’ve seen Brimstone become the dominant controller and we wanted to give his peers a boost to make them more viable while hopefully maintaining their unique playstyles.
Duration Dark Cover smoke duration increased 12 >> 15 seconds
Speed Dark Cover smoke projectle speed increased.
Cooldown Dark cover cooldown increased 30 >> 35 seconds.
If you were to find enemy Omen teleporting in, it was often confusing when you should shoot him to get the kill (vs. sending him back). This change is to both account for an invulnerability bug and score some extra points of clarity. Attenuation is a big word, but the short of it is you have to be closer to Omen to echolocate where he’s teleporting to. We’re trying to give him some spook back since if you do find him, you should now have him dead to rights
Shadow Form Omen now immediately becomes vulnerable and no longer appears dark after he leaves his alternate shadow form
Sound The attenuation radius of the arrival sound on Omen's From the Shadows has been reduced to 2250